Goal. A page that explains my service and gets people to contact me, looking professional.
Open. Claude Design (paid plan); your design system if you have one.
A landing page for [service] by [business name], for [who]. Desktop width, then a phone version. Sections top to bottom: a headline that says the main benefit in under 8 words; one line under it; one big image area; three short reasons to choose us; a simple "how it works" in 3 steps; one customer quote; prices or "from [amount]"; a contact block with [phone / email / form]. Style: [warm / clean / bold], colors [brand or suggest], rounded buttons. One clear call-to-action button repeated twice. Tell me what you assumed so I can replace placeholders.
What you get · Watch out
What you get. A page on the canvas, then a phone artboard; Claude lists its assumptions.
Watch out. Have the headline and the three reasons written before you start. Replace every placeholder (hours, address, quote) before exporting. If stuck: Chapters 3.1, 3.2.
More prompts like this
See all →Make a short 3D product video (plan, prompts, generation)
Goal. A 20–30 second video that shows my product turning, lit like a commercial, ready for social media.
Open. Cowork, Opus or Fable model, effort High; a video-generation connector enabled (for example Higgsfield) with credits; attach a clean product photo. *Needs a tool outside Claude.*
You are a cinematic director and AI video prompt engineer. Goal: a 25-second 3D reveal of [product], for [platform], [9:16 or 16:9]. Context: audience [who]; brand colors [colors]; mood [calm / energetic / luxurious]; no humor. Inputs: attached product photo; brand guide if any. Constraints: 4 to 6 clips of 4–8 s; photoreal; no on-screen text; [music or silent]. Process: ask me up to 3 questions if anything blocks you; then write a shot list; then write one generation prompt per shot (subject, action, camera, lens feel, light, mood, what to avoid); review your prompts as a harsh director; then generate the clips with the connector and show me each. Output: a table (shot, duration, camera move, prompt), then the generated clips. Quality bar: a stranger could paste each prompt into a video model with no edits.
What you get · Watch out
What you get. A shot table, then 4–6 clips you can download and join in any editor.
Watch out. A blurry product photo gives a blurry product; use a clean one on a plain background. Generation costs credits per clip; generate one shot first and approve it before the rest. If stuck: Chapters 2.1, 4.2, 4.5.
Write a professional email in my tone
Goal. An email that sounds like me and gets the reply I need.
Open. Chat, any plan.
Here is an email I wrote that sounds like me. Learn the style; do not comment on it: [paste one email]. Now write an email to [who] about [what]. I want them to [the one action]. Tone: [warm / firm / formal]. Length: [5 lines / one short paragraph]. Mention [any fact]. Do not [what to avoid]. Give me only the email, ready to send, with a subject line.
What you get · Watch out
What you get. A subject line and an email in your voice with one clear ask.
Watch out. One good example beats five mixed ones. Say the one action you want; emails that ask for three things get none. If stuck: Chapters 4.1, 4.3.
Make a 6-slide presentation
Goal. A short, good-looking deck for a meeting.
Open. Chat with / Slides for a quick deck, or Claude Design for an on-brand one (paid plan).
Make a 6-slide deck for [audience] about [topic]. Purpose: [decide / inform / sell]. One idea per slide: 1 title + one line, 2 the problem, 3 what we propose, 4 proof or numbers, 5 cost and timing, 6 the ask. Big headline, max 20 words of body per slide, a place for one image each. Tone: [plain / confident]. Colors: [brand or "clean and neutral"]. Then give me the speaker notes for each slide, 3 sentences each.
What you get · Watch out
What you get. A deck you can edit slide by slide and export to PowerPoint or PDF, plus notes.
Watch out. Write the six ideas before asking; design cannot rescue an empty message. Check the export once in PowerPoint. If stuck: Chapters 1.8, 3.3.
